#include "Arrive.h"
#include "setArrive.h"

setArrive::setArrive(Character *character,Character*player){
  Arrive * arrive= new Arrive();
  arrive->SetCharacter(character);
  arrive->SetTarget(player);
  set.push_back(arrive);
}

Steering* setArrive::getSteering(){
  return set[0]->getSteering();
}
